//
//  SceneManager.h
//  CanYouDoIt
//
//  Created by hoangtx on 7/6/13.
//
//

#ifndef CanYouDoIt_SceneManager_h
#define CanYouDoIt_SceneManager_h

#include "cocos2d.h"
using namespace cocos2d;
class SceneManager{
public:
    static SceneManager* sharedInstance();
    CCScene* previousScene;
    CCScene* staticTapScene;
    CCScene* resultScene;
    CCScene* quickFingerMenuScene;
    CCScene* hideAndSeekScene;
    CCScene* quickCircleTapScene;
    CCScene* avoidTheCircleGameScene;
    CCScene* followTheCircleGameScene;
    CCScene* chooseTheRightColorGameScene;
    CCScene* orderTapGameScene;
    CCScene* controllerSplashGameScene;
    CCScene* throwingBallGameScene;
};

#endif
